Sometimes you find the darnest things if you open game files and just read what's readable between all the compressed data. I found tiny bits of lore and learned things. Some of it made me laugh. Like randomly finding "secretly extremely gay" in between compressed data. I wonder which character that could be?
Or finding out one of the NPCs, who I won't name, has "hopelessly high libido". I had no idea they where so hopeless, but it explains the insatiable vibes I was getting. Also, apparently they're a herm, which was a surprise. I somehow missed that if it was obvious.
Also, learned a little about a swampy area. Won't say more in case it spoils an update.
Isolde is a nenergetic Fennec anthro and Aldric is part puma.
Oriana specifically has "extremely large breasts", while Celandine has "very large breasts" in their .json description.
Found something about a Blacksmith and how there isn't one in Silverpine. Which kind of implies the idea for one was there.
I'm mostly just sharing tid bits of interesting info, but let me know if I shouldn't and I'll delete it.
Well Considering that the dev says that this game is pretty much done and that they are working on a new project, I'd say you're all good to share as much as you want.
In lore there is a kingdom, I presume to the south of Vyrndal, called Vraxis, "A southern jungle kingdom populated by anthro raptors." There is also a Swamp, "far south of Silverpine. Not a nice place to be in." And in that swamp Temple. "A strange temple in the swamp. Not much is known about it." I'm not sure if that's a dungeon, but I haven't seen it on the map or I'm blind. I suspect you can ask NPCs about any nearby kingdom and Vraxis might get brought up. (haven't done this yet) If Vraxis is a nearby kingdom, then I further speculate the blacksmith NPC, that doesn't exist, would have been a raptor. I only suspect that because every playable PC and NPC is some kind of carnivore or omnivore. A raptor would fit in.
I think Mirel has two character.json one for when she lives in Thalassar and one for when she's living in Silverpine with %PLAYER_NAME%. Her description is duplicated with subtle changes to where she lives. It says she's, " a well endowed herm kobold", which was a surprise, but I suspected one of the NPCs would be. "Also there was a unique note, <private_split>high libido|hopelessly high libido but tries to keep it contained and to not bother other people with it</private_split>." After looking at the other NPC, none of them have this weird private split note. Just a very interesting tid bit about her. I'll be sure to bring it up next time I play.
The "secretly extremely gay" character is still a mystery as there was no context for it. It could be a character never added, like maybe a Blacksmith NPC that never got added or any of the current 8. No Idea who, but I'd suspect it's Darian only because he's made overtures to my male character at low (25 - 40ish I'd guess) relationship score early. Not sure if that's normal for him as I don't talk to him too often, since I play my character's as a early riser, and wake at 4 or 5AM after he goes to bed, so I don't see him for most of the day.
There is apparently a kitsune statue you can place and use as furniture? I haven't seen one yet, so I can only assume it's a drop in a dungeon or not implemented.
did you guys see that stuff about the payment processors (i.e. Visa and Mastercard) forcing steam and itch.io to pull what they deem as "objectionable" games, like adult content? it made me think about this game. was there any word about this game getting removed?
I don't know the limitations or what goes into this game but I think the option to interject in a conversation would be nice. It would fix the endless chains of nonsense I mentioned in my previous post. Just a way to input a new sentence and redirect the conversation instead of needing to keep pressing continue or leave in order to get things back on track.
I am really enjoying this game but I have noticed that they AI tends to talk in circles creating prolonged rants that just repeat when there are multiple characters. Usually it keeps saying generic stuff like "blank is waiting for a response with suspense" and, "blank is excited to hear what comes next." It tends to repeat variations of these several times per character before it allows me to add any input. It REALLY drags dialog out and makes it feel like the AI is stuck in a loop.
agreed. coupled with the slow transitions between character images, this makes for an incredibly slow interaction. If you've ever tried in dialogue to say that your character walks out and leaves for the night, sometimes the characters will talk to each other for a long time, until the game randomly passes the turn to you finally even tho the last thing you "did" was leave. But if you say nothing, the characters will be like "Oh, Crankshade, are you still here?" One time I plainly wrote "Crankshade is not here" and then they were like "Oh, I thought I heard them. Anyways..." and continue on! lol
May I ask if this game is still being supported or if it's considered complete or something like that? It's just that the updates used to come so frequently and the dev replied to comments more regularly than they seem to right now. It's all good if they're on a break or dealing with other things or whatever. I'm just curious, is all.
Sorry for the late reply. The game is feature complete since March. All the features I initially envisioned are finished, and there's no real way to add more features to the core gameplay without a better 12B-sized LLM, which hasn't happened since most new releases in the past year have been focused on beating math and coding benchmarks instead of general tasks. I'm currently working on a different project.
Hello, dev. Really? You are working in another project? It's a shame, I hope we could see more content from this. But it's fun even with the things it has so far, I hope your next game is as good as this.
Rosalyn is now trying to drug my character whenever they meet, filling my inventory with so many potions I cant move. She has become a total control freak and a complete psychopath. Hayden is now convinced she is trying to steal my character's soul. 10/10 I would play again.
LOL. I had Rosalyn constantly ask me if I wanted cookies, to help her because her back isn't what it use to be , and she'd always called me deary. After a while I got it in my head she was some kind of old witch that knew an eternal youth potion. So I asked her and she said she did and was 93 years old. I believed it until she said she lied. Now she tells me Hayden is her half brother. I'm not sure if I should believe her.
Rosalyn continues to spiral out of control in my game. She keeps giving me 100 stacks of Elixer of Surrender which also ensures that I cannot move until I drop them. I am now also 100% certain that Hayden is correct and that Rosalyn is trying to steal my character's soul. Gareth now also believes that she is practicing dark magic.
After helping Hayden with gathering herbs, the dialogue box said he handed me "a pouch of 50 gold pieces" and what I actually got was 50 "pouches", which in the inventory actually turned out to be potions of glowing worth 5 gold each. I sold 80 gold pieces worth to the shopkeeper, bought a staff of Charm which raised the selling prices by 10%, and then sold the rest of the potions. it was a funny mistake.
This reminds me of one of the first days I started playing I asked Celandine to give me 10 gold once so I could stay at the inn another night, and she just gave me 10 healing potions. I was confused, but didn't ask and sold them all for rent and food money.
During the dialogue with the NPC, there is a chance that two more choices will appear, so that everyone follows you, or someone specific, the question is what trigger or question is needed for them to appear.
generally, it's when you ask them to follow you or the conversation leads to them wanting to follow you, but I think the AI has to interpret that as such in the given circumstance. Because of that, sometimes you get, I guess you could call, "false positives" that NPCs need to follow the player and give you the choice then. Since it's up to the AIs interpretation, I don't know if you can reliably predict when it happens, but if you're reasonably convincing enough, it's not hard to force the options to appear in the first place.
I just got dared to sing a song. So I altered the lyrics a little and said "I kissed a fox, and I liked it..." and some more parts, but the NPC corrected me and said the lyrics go "I kissed a girl" not "fox". DUDE, AI knows pop culture! I laughed at this
I once was talking to Oriana about books (we're both nerds it seems) and I mentioned a series I haven't finished reading that she'd probably like called, A Song of Ice and Fire, and she said she knew of George R. R. Martin's works. That totally surprised me. I didn't expect her to know the author's name already! The AI seems to have access to pop culture. Not sure if it searches it online or not.
I also wanted to ask if there is a way to affect the lore or the world. Such as citizens affected by an illness so the MC can go on a mission to find a cure.
I just got hooked in this game while "bonding" with the snake sisters in the bathhouse. I hope the dev can create a MC that's is a human male so I can sleep with all the female furry and scaly girls in this game.
Thank you, dev, for your hard word. This is the future.
Also, did anyone play this on Linux? I want to pay for the full game but I don't know it if will run "good enough" in Lutris.
Perfect, I tried the full version. Top kino with the snake sisters. That said, I do it in Linux:
flatpak Lutris openSuse Tumbleweed
It runs great, the only problem is that in OpenSuse you need to install another package to give permission on SELinux to be able to Lutris to work properly.
I hope I am able to change my potato laptop for a rig that could run a local model to keep playing this offline.
You can create your own characters. It's not too hard, if you know what your doing.Dev left an example character and a "read me.txt" in the file data that helps explain a bit.
Just to clarify, the custom characters are only for playable characters and not NPCs. Though it would be cool if a 9th NPC was a customizable NPC who also moves into Silverpine and you can write their backstory for the AI to play out.
From casually playin, there are 8 AI NPCs and 4 are female: Oriana, Celandine, Rosalyn, and Mirel. Rosalyn is an herbalist in Silverpine you'll likely see her walking around at some point. Mirel on the other hand is not so obvious. I didn't know she existed until my 4th night when I just happened to see her by the market stall just before midnight. On her days off, she'll come into town and stay the night at Gareth's inn.
As far as I know there's only Silverpine as a town you can explore, plus a few dungeons in the area. There is some lore for a capital to the east called Thalassar. At the moment, it isn't accessible, so ignore any invitations or requests to go there to visit, fetch, or deliver anything.
Hey thanks, you just answered the questions at had in mind. I just need to find Mirel, I never catch her, all people say midnight but it looks like she is BEFORE midnight. When are her days off? I still cannot track time properly, lol.
And about the capital, what a shame but it's understandable considered this game is more of a proof of concept than a full fledged game. It's still fun as fun to play though.
I will try in the future to get a better videocard to play this without the online server and I alsoeneed to learn more about LLMs.
Yeah, a come mistake. I told myself midnight at first, also. Mirel arrives while it's still 11pm, then leaves at midnight. I never bothered to learn her schedule since I was too busy wooing the other 3 girls at the same time like a proper degenerate. I think I remember seeing her at Gareth's a day off after I found her, so my assumption is every 5 days, but it could be something else.
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Sometimes you find the darnest things if you open game files and just read what's readable between all the compressed data. I found tiny bits of lore and learned things. Some of it made me laugh. Like randomly finding "secretly extremely gay" in between compressed data. I wonder which character that could be?
Or finding out one of the NPCs, who I won't name, has "hopelessly high libido". I had no idea they where so hopeless, but it explains the insatiable vibes I was getting. Also, apparently they're a herm, which was a surprise. I somehow missed that if it was obvious.
Also, learned a little about a swampy area. Won't say more in case it spoils an update.
Isolde is a nenergetic Fennec anthro and Aldric is part puma.
Oriana specifically has "extremely large breasts", while Celandine has "very large breasts" in their .json description.
Found something about a Blacksmith and how there isn't one in Silverpine. Which kind of implies the idea for one was there.
I'm mostly just sharing tid bits of interesting info, but let me know if I shouldn't and I'll delete it.
Well Considering that the dev says that this game is pretty much done and that they are working on a new project, I'd say you're all good to share as much as you want.
Well then, might as well spill the beans.
In lore there is a kingdom, I presume to the south of Vyrndal, called Vraxis, "A southern jungle kingdom populated by anthro raptors." There is also a Swamp, "far south of Silverpine. Not a nice place to be in." And in that swamp Temple. "A strange temple in the swamp. Not much is known about it." I'm not sure if that's a dungeon, but I haven't seen it on the map or I'm blind. I suspect you can ask NPCs about any nearby kingdom and Vraxis might get brought up. (haven't done this yet) If Vraxis is a nearby kingdom, then I further speculate the blacksmith NPC, that doesn't exist, would have been a raptor. I only suspect that because every playable PC and NPC is some kind of carnivore or omnivore. A raptor would fit in.
I think Mirel has two character.json one for when she lives in Thalassar and one for when she's living in Silverpine with %PLAYER_NAME%. Her description is duplicated with subtle changes to where she lives. It says she's, " a well endowed herm kobold", which was a surprise, but I suspected one of the NPCs would be. "Also there was a unique note, <private_split>high libido|hopelessly high libido but tries to keep it contained and to not bother other people with it</private_split>." After looking at the other NPC, none of them have this weird private split note. Just a very interesting tid bit about her. I'll be sure to bring it up next time I play.
The "secretly extremely gay" character is still a mystery as there was no context for it. It could be a character never added, like maybe a Blacksmith NPC that never got added or any of the current 8. No Idea who, but I'd suspect it's Darian only because he's made overtures to my male character at low (25 - 40ish I'd guess) relationship score early. Not sure if that's normal for him as I don't talk to him too often, since I play my character's as a early riser, and wake at 4 or 5AM after he goes to bed, so I don't see him for most of the day.
There is apparently a kitsune statue you can place and use as furniture? I haven't seen one yet, so I can only assume it's a drop in a dungeon or not implemented.
did you guys see that stuff about the payment processors (i.e. Visa and Mastercard) forcing steam and itch.io to pull what they deem as "objectionable" games, like adult content? it made me think about this game. was there any word about this game getting removed?
I don't know the limitations or what goes into this game but I think the option to interject in a conversation would be nice. It would fix the endless chains of nonsense I mentioned in my previous post. Just a way to input a new sentence and redirect the conversation instead of needing to keep pressing continue or leave in order to get things back on track.
I am really enjoying this game but I have noticed that they AI tends to talk in circles creating prolonged rants that just repeat when there are multiple characters. Usually it keeps saying generic stuff like "blank is waiting for a response with suspense" and, "blank is excited to hear what comes next." It tends to repeat variations of these several times per character before it allows me to add any input. It REALLY drags dialog out and makes it feel like the AI is stuck in a loop.
agreed. coupled with the slow transitions between character images, this makes for an incredibly slow interaction. If you've ever tried in dialogue to say that your character walks out and leaves for the night, sometimes the characters will talk to each other for a long time, until the game randomly passes the turn to you finally even tho the last thing you "did" was leave. But if you say nothing, the characters will be like "Oh, Crankshade, are you still here?" One time I plainly wrote "Crankshade is not here" and then they were like "Oh, I thought I heard them. Anyways..." and continue on! lol
hey hope you doing well, thank you for this game.😉
May I ask if this game is still being supported or if it's considered complete or something like that?
It's just that the updates used to come so frequently and the dev replied to comments more regularly than they seem to right now.
It's all good if they're on a break or dealing with other things or whatever. I'm just curious, is all.
Sorry for the late reply.
The game is feature complete since March. All the features I initially envisioned are finished, and there's no real way to add more features to the core gameplay without a better 12B-sized LLM, which hasn't happened since most new releases in the past year have been focused on beating math and coding benchmarks instead of general tasks. I'm currently working on a different project.
Hello, dev. Really? You are working in another project? It's a shame, I hope we could see more content from this. But it's fun even with the things it has so far, I hope your next game is as good as this.
Rosalyn is now trying to drug my character whenever they meet, filling my inventory with so many potions I cant move. She has become a total control freak and a complete psychopath. Hayden is now convinced she is trying to steal my character's soul. 10/10 I would play again.
LOL. I had Rosalyn constantly ask me if I wanted cookies, to help her because her back isn't what it use to be , and she'd always called me deary. After a while I got it in my head she was some kind of old witch that knew an eternal youth potion. So I asked her and she said she did and was 93 years old. I believed it until she said she lied. Now she tells me Hayden is her half brother. I'm not sure if I should believe her.
Rosalyn continues to spiral out of control in my game. She keeps giving me 100 stacks of Elixer of Surrender which also ensures that I cannot move until I drop them. I am now also 100% certain that Hayden is correct and that Rosalyn is trying to steal my character's soul. Gareth now also believes that she is practicing dark magic.
After helping Hayden with gathering herbs, the dialogue box said he handed me "a pouch of 50 gold pieces" and what I actually got was 50 "pouches", which in the inventory actually turned out to be potions of glowing worth 5 gold each. I sold 80 gold pieces worth to the shopkeeper, bought a staff of Charm which raised the selling prices by 10%, and then sold the rest of the potions. it was a funny mistake.
This reminds me of one of the first days I started playing I asked Celandine to give me 10 gold once so I could stay at the inn another night, and she just gave me 10 healing potions. I was confused, but didn't ask and sold them all for rent and food money.
generally, it's when you ask them to follow you or the conversation leads to them wanting to follow you, but I think the AI has to interpret that as such in the given circumstance. Because of that, sometimes you get, I guess you could call, "false positives" that NPCs need to follow the player and give you the choice then. Since it's up to the AIs interpretation, I don't know if you can reliably predict when it happens, but if you're reasonably convincing enough, it's not hard to force the options to appear in the first place.
I just got dared to sing a song. So I altered the lyrics a little and said "I kissed a fox, and I liked it..." and some more parts, but the NPC corrected me and said the lyrics go "I kissed a girl" not "fox". DUDE, AI knows pop culture! I laughed at this
I once was talking to Oriana about books (we're both nerds it seems) and I mentioned a series I haven't finished reading that she'd probably like called, A Song of Ice and Fire, and she said she knew of George R. R. Martin's works. That totally surprised me. I didn't expect her to know the author's name already! The AI seems to have access to pop culture. Not sure if it searches it online or not.
This game is quite amazing. I was wondering if you have a roadmap for it, I've love to see what you've got planned for the future!
I also wanted to ask if there is a way to affect the lore or the world. Such as citizens affected by an illness so the MC can go on a mission to find a cure.
I just got hooked in this game while "bonding" with the snake sisters in the bathhouse. I hope the dev can create a MC that's is a human male so I can sleep with all the female furry and scaly girls in this game.
Thank you, dev, for your hard word. This is the future.
Also, did anyone play this on Linux? I want to pay for the full game but I don't know it if will run "good enough" in Lutris.
Perfect, I tried the full version. Top kino with the snake sisters. That said, I do it in Linux:
flatpak Lutris
openSuse Tumbleweed
It runs great, the only problem is that in OpenSuse you need to install another package to give permission on SELinux to be able to Lutris to work properly.
I hope I am able to change my potato laptop for a rig that could run a local model to keep playing this offline.
Thanks to the dev, great game.
Oriana and Celandine are definitely a favorite.
You can create your own characters. It's not too hard, if you know what your doing.Dev left an example character and a "read me.txt" in the file data that helps explain a bit.
What, really? I will check it out! I hope, I am able to make a human, for immersion. BTW, are there any other females in the starter town?
Just to clarify, the custom characters are only for playable characters and not NPCs. Though it would be cool if a 9th NPC was a customizable NPC who also moves into Silverpine and you can write their backstory for the AI to play out.
From casually playin, there are 8 AI NPCs and 4 are female: Oriana, Celandine, Rosalyn, and Mirel. Rosalyn is an herbalist in Silverpine you'll likely see her walking around at some point. Mirel on the other hand is not so obvious. I didn't know she existed until my 4th night when I just happened to see her by the market stall just before midnight. On her days off, she'll come into town and stay the night at Gareth's inn.
As far as I know there's only Silverpine as a town you can explore, plus a few dungeons in the area. There is some lore for a capital to the east called Thalassar. At the moment, it isn't accessible, so ignore any invitations or requests to go there to visit, fetch, or deliver anything.
Hey thanks, you just answered the questions at had in mind. I just need to find Mirel, I never catch her, all people say midnight but it looks like she is BEFORE midnight. When are her days off? I still cannot track time properly, lol.
And about the capital, what a shame but it's understandable considered this game is more of a proof of concept than a full fledged game. It's still fun as fun to play though.
I will try in the future to get a better videocard to play this without the online server and I alsoeneed to learn more about LLMs.
Yeah, a come mistake. I told myself midnight at first, also. Mirel arrives while it's still 11pm, then leaves at midnight. I never bothered to learn her schedule since I was too busy wooing the other 3 girls at the same time like a proper degenerate. I think I remember seeing her at Gareth's a day off after I found her, so my assumption is every 5 days, but it could be something else.
how to not just say something, but do something in a dialog box?
(как не просто сказать что то, а сделать что то в диалоговом окне?)
Use *MC does smth* in dialogue
Finally got the new Graphics card, excited to see how the game has changed in the last couple of months!