Release 1.1.0


  • Added a facial expression system. NPCs can now display a range of facial expressions
  • Added the ability to interrupt during conversation with multiple NPCs
  • Updated Gareth's directional sprites
  • The dialog input field is now selected automatically
  • Limited the field of view at very wide aspect ratios


Files

Silverpine 1.1.0 Demo WebGL.zip Play in browser
14 days ago
Silverpine 1.1.0 Demo.zip 187 MB
14 days ago
Silverpine 1.1.0.zip 187 MB
14 days ago

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Comments

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This addresses many gripes I had, thank you!

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Rosalyn Pog

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My reaction:


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She's made that face ONCE and it was when I asked for my money back in the bathhouse

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LOL. That's funny. She once tried to get me to pay 5 gold AGAIN to use the private bathing room. 

She is suppose to be stoic and reserved so, I'm surprised she has such an expression, but I was hoping for an eye roll expression she actually RP it quite a lot.

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Woah! Any word on conversation lock-ups when the NPCs try to do too much? Almost always involving Tea?

Also, Large Gemma keeps saying I got no room? I have 64GB of VRAM and it craps out, saying I only have 16. Is it something I'm doing wrong? Love the progress so far!

I wasn't aware of a lockup involving tea, but I'll check it out.

Unless you're using an Nvidia A16, I assume you have 64 gb of vram spread out over 3 GPUs, which is currently not supported. It should maybe work if they're Nvidia GPUs, but using multiple AMD GPUs isn't supported by the backend at all.

Ah, the Tea Issue occurs when they try to move, get tea, and give you an item all at once it seems. It happens a lot if a character tries to defuse a situation via tea, usually Hayden. It isn't happening when I try to force it too anymore, so maybe it's gone?

Gotcha, I understand with the VRAM now. Thanks for responding!

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Sweet. Thanks for the update. These are some good QoL updates, plus new expressions should be fun.  I wonder if there is an ahegao expression?