Release 1.3.0
Silverpine » Devlog
Major changes:
- Added seasons
- Improved dialog quality for Nemo
- Improved non-dialog AI, e.g. the NPC action system, for all models
- Improved the logic that governs switching between characters in conversations with multiple NPCs. It's both more accurate and much faster now
- NPCs giving the player items has been revamped and is now more accurate
- Added a cold mechanic
- Heat from fires now realistically spreads through rooms and open doors via an atmospheric simulation, and is retained for a while even after the fire has gone out. Keep the doors closed in the winter!
- Fur now provides a bit of frost armor
- Improved the day/night cycle
- You can now *pay gold in RP*
- Improved knowledge grounding for NPCs. E.g. Hayden knows when his next day off will be.
- Custom meals served to you by NPCs now have a shelf life assigned
- NPCs can now tell when they're in a pitch black room
- NPCs can now see and edit the content of signs
- Expanded Hayden's house
- Improved the status effect UI
- Improved UI scaling
- Added a preview to the continue button
- Improved potion economics
- Added snow footprints
- Updated the sweetroll and waterskin models
- Gareth now sells more meals
- Redid Remy's sprites
- Bug fixes and QoL changes
Files
Silverpine 1.3.0 Demo.zip 184 MB
18 days ago
Silverpine 1.3.0.zip 184 MB
18 days ago
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Silverpine
A Furry Fantasy Lifesim
| Status | Released |
| Author | Three Eyes Software |
| Genre | Role Playing, Survival |
| Tags | 2D, artificial-intelligence, Dungeon Crawler, Fantasy, Furry, Life Simulation, Procedural Generation, Singleplayer |
| Languages | English |
More posts
- Release 1.4.0b Hotfix1 day ago
- Release 1.4.01 day ago
- Release 1.3.212 days ago
- Release 1.3.114 days ago
- Release 1.3.0c17 days ago
- Release 1.3.0b Hotfix18 days ago
- Release 1.2.6d36 days ago
- Release 1.2.6c41 days ago
- Release 1.2.6b41 days ago

Comments
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please add text rp/action mode to combat/enemies,
allow townsfolk to join you in the wild (party up)
allow the player to convince enemies not to fight or recruit enemies
add a function to add custom npcs, enemies, zones.
if you can do this I would be hooked on the game for weeks.
please have the team contact me on discord or telegram, I would love to help test, work on the game, and donate more to the project.