Release 1.0.0


Major changes:

  • Added the swamp zone
  • Added the third dungeon
  • All items now have 3D models
  • These 3D models are rendered down to sprites that can be placed in the world
  • Furniture can now be rotated during placement
  • Added more furniture
  • Added 13 unique gear enchantments
  • Added ruins to the world
  • Added a mode that disables survival mechanics
  • Added levers and locked doors to dungeons
  • Added wild flowers of various colors
  • Added rare strange plants with random alchemy effects
  • Added sturdy and enraged enemy variants
  • Added turnips
  • Added a shovel that can be used to build roads
  • Added wild turkeys
  • Added rock golems to the mountain zone
  • Added 4 more flavor racials
  • Added a male serval player character option
  • Added a 3D world map
  • Added a main menu
  • Added a keybind menu
  • Added ambient/effects sound settings
  • Added unique sounds to handling items
  • Slightly improved performance for systems with 8 gb vram
  • Moved dialog actions to a popup menu
  • NPC long-term memory has been reworked completely
  • I failed to find a satisfactory way of influencing the AIs verbosity, but there's now a system in place that uses the reworked long-term memory to, under certain conditions, clean up the entire short-term memory which should prevent NPCs from getting stuck with an undesirable verbosity
  • NPCs can now share rumors with multiple NPCs at once
  • You can now give items to NPCs
  • Darian now fines instead of killing
  • NPCs can now chop down trees
  • NPCs can now interact with containers
  • Letters given to you by NPCs now have contents
  • The processing time when an NPC gives you an item is now faster
  • Resources on the main town world tile now respawn after a while
  • Trees now drop saplings that can be planted
  • Grass now drops seeds that can be planted
  • Item upgrading has been balanced
  • You can no longer store items in containers you don't own
  • You now need a fire nearby to sleep on the ground
  • Added night ambiance to overcast and sunny weather
  • Added more loot to pots
  • Added directional sprites to deers and hares
  • Melee attacks now take energy depending on your weapon
  • Added a well fed bonus to full meals
  • New ore sprites
  • Many directional character sprites have been redone
  • Getting on a bed now makes characters lie down visually
  • Bug fixes and QoL changes

Files

Silverpine 1.0.0 Demo WebGL.zip Play in browser
5 days ago
Silverpine 1.0.0 Demo.zip 162 MB
5 days ago
Silverpine 1.0.0.zip 162 MB
5 days ago

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