Release 1.0.0


Major changes:

  • Added the swamp zone
  • Added the third dungeon
  • All items now have 3D models
  • These 3D models are rendered down to sprites that can be placed in the world
  • Furniture can now be rotated during placement
  • Added more furniture
  • Added 13 unique gear enchantments
  • Added ruins to the world
  • Added a mode that disables survival mechanics
  • Added levers and locked doors to dungeons
  • Added wild flowers of various colors
  • Added rare strange plants with random alchemy effects
  • Added sturdy and enraged enemy variants
  • Added turnips
  • Added a shovel that can be used to build roads
  • Added wild turkeys
  • Added rock golems to the mountain zone
  • Added 4 more flavor racials
  • Added a male serval player character option
  • Added a 3D world map
  • Added a main menu
  • Added a keybind menu
  • Added ambient/effects sound settings
  • Added unique sounds to handling items
  • Slightly improved performance for systems with 8 gb vram
  • Moved dialog actions to a popup menu
  • NPC long-term memory has been reworked completely
  • I failed to find a satisfactory way of influencing the AIs verbosity, but there's now a system in place that uses the reworked long-term memory to, under certain conditions, clean up the entire short-term memory which should prevent NPCs from getting stuck with an undesirable verbosity
  • NPCs can now share rumors with multiple NPCs at once
  • You can now give items to NPCs
  • Darian now fines instead of killing
  • NPCs can now chop down trees
  • NPCs can now interact with containers
  • Letters given to you by NPCs now have contents
  • The processing time when an NPC gives you an item is now faster
  • Resources on the main town world tile now respawn after a while
  • Trees now drop saplings that can be planted
  • Grass now drops seeds that can be planted
  • Item upgrading has been balanced
  • You can no longer store items in containers you don't own
  • You now need a fire nearby to sleep on the ground
  • Added night ambiance to overcast and sunny weather
  • Added more loot to pots
  • Added directional sprites to deers and hares
  • Melee attacks now take energy depending on your weapon
  • Added a well fed bonus to full meals
  • New ore sprites
  • Many directional character sprites have been redone
  • Getting on a bed now makes characters lie down visually
  • Bug fixes and QoL changes

Files

Silverpine 1.0.0 Demo WebGL.zip Play in browser
59 days ago
Silverpine 1.0.0 Demo.zip 162 MB
59 days ago
Silverpine 1.0.0.zip 162 MB
59 days ago

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