Release 1.0.2 Bug Fixes
Silverpine » Devlog
- Fixed torches getting increasingly brighter during repeated saving and loading
- Fixed a minor bug related to NPC travel
- Fixed Rosalyn carrying strange plants
- Fixed the player character turning north when giving an equipped item to an NPC
- Fixed conversations with multiple characters starting with 2 newlines
- Fixed vendors buying some 0 value items
- Fixed Aldric carrying endgame armor
- Fixed custom foods served by NPCs not getting a visual asset assigned
- Fixed Gareth randomly giving the player the shed key instead of a more relevant item
- Reintroduced being able to leave at any point during a conversation with multiple characters as you could get stuck in several minute long acts without a player turn
- Added a failsafe to short-term -> long-term memory pruning
Files
Silverpine 1.0.2 Demo WebGL.zip Play in browser
4 days ago
Silverpine 1.0.2 Demo.zip 162 MB
4 days ago
Silverpine 1.0.2.zip 162 MB
4 days ago
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Silverpine
A Furry Fantasy Lifesim
Status | Released |
Author | Three Eyes Software |
Genre | Role Playing, Survival |
Tags | 2D, artificial-intelligence, Atmospheric, Dungeon Crawler, Fantasy, Furry, Life Simulation, Singleplayer |
Languages | English |
More posts
- Release 1.0.419 hours ago
- Release 1.0.31 day ago
- Release 1.0.1 Hotfix5 days ago
- Release 1.0.05 days ago
- Alpha 0.9.424 days ago
- Alpha 0.9.335 days ago
- Alpha 0.9.239 days ago
- Alpha 0.9.1 Experimental39 days ago
- Alpha 0.940 days ago
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