Release 1.0.3


  • Fixed memory optimized terrain tiles not getting a rotation assigned
  • Fixed third dungeon related oversights
  • Fixed getting teleported not registering as stepping off the origin and stepping onto the destination
  • Fixed the soaked clothing effect not working properly
  • Fixed NPCs very rarely getting stuck while trying to talk to other NPCs
  • Fixed herbs growing in the high mountain zone
  • Fixed some NPC actions overlapping in a janky way
  • Fixed the eastern tavern room always being available for free
  • Fixed axes with custom names not working
  • Fixed ruins chests being flagged as owned
  • Fixed some minor inventory UI bugs
  • Fixed the endurance status effect sprite not showing up correctly
  • Lowered the weight of beverages
  • Aldric now has an enchantment scroll and rune stone in stock every day
  • Milk now expires
  • Custom meals now expire
  • Repair costs no longer take enchantments into consideration
  • Repair costs are now capped at 160 gold (4 exceptional gold ores)
  • Non-linen armor can now be repaired
  • The metalworking bench is now in stock more often
  • Tweaked long-term memory
  • Adjusted the chance of NPCs talking to you independently
  • Added a tent that lets you properly sleep outside
  • Added an alternative AI model that runs pretty reasonably on 8 gb GPUs
  • Added more variety to Hayden's goods

Files

Silverpine 1.0.3 Demo WebGL.zip Play in browser
5 days ago
Silverpine 1.0.3 Demo.zip 162 MB
5 days ago
Silverpine 1.0.3.zip 162 MB
5 days ago

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