Alpha 0.4
Silverpine » Devlog
Major changes:
- Adds the option to connect to a privately hosted server for AI inference instead of using the local GPU. This isn't a commerical corporate API, and nothing sent there is viewed, logged, or used for training
- Adds a market crate where you can sell herbs and ores for daily changing prices. I will expand on this feature later
- Adds ore. Sellable on the market. Can be found in the mountains and in caves
- Adds the high mountain biome
- Changes mountain/dungeon wall sprites to 2.5D. I tried using these for buildings but they make them feel quite cramped and less cozy
- Grass is now animated and more natural looking
- Save files are now 99% smaller
- Function calling for NPCs should be improved
- Fixes many bugs
- The cap for dialog input has been increased to 1,500 characters again
- The long-term memory system for NPCs actually works now
- NPCs now have a much better sense of time
- There are now directional sprites for all NPCs and player models. You can toggle these in the settings
- QoL changes



Files
Silverpine Alpha 0.4 Demo WebGL.zip Play in browser
Nov 15, 2024
Silverpine Alpha 0.4.zip 523 MB
Nov 15, 2024
Silverpine Alpha 0.4 Demo.zip 523 MB
Nov 15, 2024
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Silverpine
A Furry Fantasy Lifesim
| Status | Released |
| Author | Three Eyes Software |
| Genre | Role Playing, Survival |
| Tags | 2D, artificial-intelligence, Dungeon Crawler, Fantasy, Furry, Life Simulation, Procedural Generation, Singleplayer |
| Languages | English |
More posts
- Release 1.4.1b2 days ago
- Release 1.4.13 days ago
- A Word on the Server9 days ago
- Release 1.4.0b Hotfix14 days ago
- Release 1.4.014 days ago
- Release 1.3.225 days ago
- Release 1.3.127 days ago
- Release 1.3.0c30 days ago
- Release 1.3.0b Hotfix31 days ago
- Release 1.3.031 days ago

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