Alpha 0.7
Silverpine » Devlog
Major changes:
- Adds smooth weather transitions
- UI improvements
- Updated dialog sprites for Hayden, Rosalyn, and Nimo
- Revises the function calling system to look at each possible action an NPC could take after a dialog turn individually instead of all at once
- It's now harder for NPCs to accidentally call the guards
- Adds fading animations to ore/herb nodes and deconstruction
- Fireplaces now warm the whole room
- Deconstructing construction sites now yields the items inside
- Adds a new random event that can happen outside of Silverpine at night
- Adds a visual indicator to frost serpent poison
- Fixes some potion types not being acquirable
- Adds a proper animation to the ooze projectile ability
- Stepping onto tall grass now looks better
- The hammer item can now be used directly
- Using some items now passes a turn
- World generation like e.g. mountains now lines up with adjacent world tiles
- Updated sprites for the fire pit and well
- Bug fixes
Files
Silverpine Alpha 0.7 Demo WebGL.zip Play in browser
25 days ago
Silverpine Alpha 0.7 Demo.zip 85 MB
25 days ago
Silverpine Alpha 0.7.zip 85 MB
25 days ago
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Silverpine
A Furry Fantasy Lifesim
Status | In development |
Author | Three Eyes Software |
Genre | Role Playing, Survival |
Tags | 2D, artificial-intelligence, Atmospheric, Dungeon Crawler, Fantasy, Furry, Life Simulation, Singleplayer |
Languages | English |
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