Alpha 0.9
Silverpine » Devlog
Major changes:
- Added an NPC that travels between Silverpine and the capital to fetch goods from the market crate
- NPCs can now interact with more objects during dialogs
- NPCs can now see the contents of containers
- NPCs can now leave the town world tile and travel to other world tiles during their routines
- Further fleshed out NPC routines and added a sort of daily event system
- NPC pathfinding now prefers roads
- NPCs now path around the player when it makes sense
- NPCs can now use multiple NPC actions per dialog turn
- Added NPC moods
- Added a metalworking bench to that lets you repair tools and weapons
- Added UI scaling
- Added the option to right-click objects to interact with them
- Many sprites have been updated
- Polished high-res dialog sprites for Sybil, Kane, Nimo, and Blair
- Updated directional sprites for Nimo, Sybil, and Kane
- Added proper bathtubs to the bathhouse private rooms
- Added round tables
- Dropped items now scale down to fit the pixel size of the rest of the game
- Items can now weight less than 1 unit. Item weights for small items have been adjusted
- Switching between world tiles has been optimized and is now much faster. This should also stop the WebGL version from crashing
- When one character says something another character dislikes during a conversation you no longer lose relationship levels
- Your daily remaining requests to the AI server are now visible in the settings tooltip
- The shed now unlocks if Gareth gives you the key to the shed through RP means without selling it to you
- You can now haggle over the price of the shed and room with Gareth
- Sleep can now be broken out of at the cost of sanity by spamming movement inputs
- Bug fixes and QoL changes
Files
Silverpine Alpha 0.9 Demo WebGL.zip Play in browser
3 days ago
Silverpine Alpha 0.9 Demo.zip 142 MB
3 days ago
Silverpine Alpha 0.9.zip 142 MB
3 days ago
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Silverpine
A Furry Fantasy Lifesim
Status | In development |
Author | Three Eyes Software |
Genre | Role Playing, Survival |
Tags | 2D, artificial-intelligence, Atmospheric, Dungeon Crawler, Fantasy, Furry, Life Simulation, Singleplayer |
Languages | English |
More posts
- Alpha 0.9.22 days ago
- Alpha 0.9.1 Experimental3 days ago
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Comments
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I can´t wait to try it!
wow thats a lot