Alpha 0.9
Silverpine » Devlog
Major changes:
- Added an NPC that travels between Silverpine and the capital to fetch goods from the market crate
- NPCs can now interact with more objects during dialogs
- NPCs can now see the contents of containers
- NPCs can now leave the town world tile and travel to other world tiles during their routines
- Further fleshed out NPC routines and added a sort of daily event system
- NPC pathfinding now prefers roads
- NPCs now path around the player when it makes sense
- NPCs can now use multiple NPC actions per dialog turn
- Added NPC moods
- Added a metalworking bench to that lets you repair tools and weapons
- Added UI scaling
- Added the option to right-click objects to interact with them
- Many sprites have been updated
- Polished high-res dialog sprites for Sybil, Kane, Nimo, and Blair
- Updated directional sprites for Nimo, Sybil, and Kane
- Added proper bathtubs to the bathhouse private rooms
- Added round tables
- Dropped items now scale down to fit the pixel size of the rest of the game
- Items can now weight less than 1 unit. Item weights for small items have been adjusted
- Switching between world tiles has been optimized and is now much faster. This should also stop the WebGL version from crashing
- When one character says something another character dislikes during a conversation you no longer lose relationship levels
- Your daily remaining requests to the AI server are now visible in the settings tooltip
- The shed now unlocks if Gareth gives you the key to the shed through RP means without selling it to you
- You can now haggle over the price of the shed and room with Gareth
- Sleep can now be broken out of at the cost of sanity by spamming movement inputs
- Bug fixes and QoL changes
Files
Silverpine Alpha 0.9 Demo WebGL.zip Play in browser
57 days ago
Silverpine Alpha 0.9 Demo.zip 142 MB
57 days ago
Silverpine Alpha 0.9.zip 142 MB
57 days ago
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Silverpine
A Furry Fantasy Lifesim
Status | Released |
Author | Three Eyes Software |
Genre | Role Playing, Survival |
Tags | 2D, artificial-intelligence, Dungeon Crawler, Fantasy, Furry, Life Simulation, Procedural Generation, Singleplayer |
Languages | English |
More posts
- Release 1.0.67 days ago
- Release 1.0.515 days ago
- Release 1.0.417 days ago
- Release 1.0.318 days ago
- Release 1.0.2 Bug Fixes21 days ago
- Release 1.0.1 Hotfix22 days ago
- Release 1.0.022 days ago
- Alpha 0.9.441 days ago
- Alpha 0.9.352 days ago
- Alpha 0.9.256 days ago
Comments
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I can´t wait to try it!
wow thats a lot